các pro cho em hỏi. cái này giờ giải quyết thế nào đây ạ
Error 1 Building content threw AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at Microsoft.Xna.Framework.Content.Pipeline.FbxImport er.Cleanup()
at Microsoft.Xna.Framework.Content.Pipeline.FbxImport er.Import(String filename, ContentImporterContext context)
at Microsoft.Xna.Framework.Content.Pipeline.ContentIm porter`1.Microsoft.Xna.Framework.Content.Pipeline. IContentImporter.Import(String filename, ContentImporterContext context)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.ImportAssetDirectly(BuildItem item, String importerName)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.ImportAsset(BuildItem item)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.BuildAssetWorker(BuildItem item)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.BuildAsset(BuildItem item)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.BuildAndLoadAsset(BuildItem item, BuildItem requestingItem)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.ImportAssetViaCache(BuildItem item, String importerName)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.ImportAsset(BuildItem item)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.BuildAssetWorker(BuildItem item)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.BuildAsset(BuildItem item)
at Microsoft.Xna.Framework.Content.Pipeline.BuildCoor dinator.RunTheBuild()
at Microsoft.Xna.Framework.Content.Pipeline.Tasks.Bui ldContent.RemoteProxy.RunTheBuild(BuildCoordinator Settings settings, TimestampCache timestampCache, ITaskItem[] sourceAssets, String[]& outputContent, String[]& rebuiltContent, String[]& intermediates, Dictionary`2& dependencyTimestamps, KeyValuePair`2[]& warnings) E:\Cs\MyGame1\MyGame1\Content\Models\AT2.fbx MyGame1
http://stackoverflow.com/questions/22293032/attempted-to-read-or-write-protected-memory-this-is-often-an-indication-that-othYes this could be a memory issue. Take a look at the answer in http://social.msdn.microsoft.com/Forums/en-US/71f134bd-d665-43b5-8c67-52c4d6ed4ed9/kinect-driver-problem?forum=kinectsdknuiapi. Restart the system, stop all unnecessary processes (to minimize memory usage) then try running the program again.